]> zoso.dev Git - libnemo.git/commit
Fix hash processing loop ending early and rely on WebGL to use appropriate endianness...
authorChris Duncan <chris@zoso.dev>
Sun, 15 Dec 2024 03:29:49 +0000 (19:29 -0800)
committerChris Duncan <chris@zoso.dev>
Sun, 15 Dec 2024 03:29:49 +0000 (19:29 -0800)
commit7edff3ace82a2b06c392cf6b9eeea6a22c8b9ee3
treee410f9064de871c5ea0fc8569ad865aef677500b
parente720e0b94adc9cfe39e859223486c108de817d4a
Fix hash processing loop ending early and rely on WebGL to use appropriate endianness from buffer. Pass threshold into shader as a uniform.
src/lib/workers/pow.ts