]> zoso.dev Git - libnemo.git/commit
Redefine shader ints as uints where applicable, and specify types explicitly when...
authorChris Duncan <chris@zoso.dev>
Mon, 30 Dec 2024 22:35:19 +0000 (14:35 -0800)
committerChris Duncan <chris@zoso.dev>
Mon, 30 Dec 2024 22:35:19 +0000 (14:35 -0800)
commitc0efb22930916cfd9c4081c8ff3d570e70050c9b
tree453ac3ccb5e1e09566549d1e8e6226f54a711a11
parent9f29a58cf413197bf2498ee26aee23321c3b37bf
Redefine shader ints as uints where applicable, and specify types explicitly when using literal numerals. Restore some basic frame timing to keep track of performance gain or loss.
src/lib/workers/powgl.ts