/**
* Initialize (nonce||blockhash) concatenation
*/
- var m0: vec2<u32> = ubo.random ^ vec2(id.x, id.y);
- var m1: vec2<u32> = vec2(ubo.blockhash[0u].x, ubo.blockhash[0u].y);
- var m2: vec2<u32> = vec2(ubo.blockhash[0u].z, ubo.blockhash[0u].w);
- var m3: vec2<u32> = vec2(ubo.blockhash[1u].x, ubo.blockhash[1u].y);
- var m4: vec2<u32> = vec2(ubo.blockhash[1u].z, ubo.blockhash[1u].w);
+ let m0: vec2<u32> = ubo.random ^ id.xy;
+ let m1: vec2<u32> = ubo.blockhash[0u].xy;
+ let m2: vec2<u32> = ubo.blockhash[0u].zw;
+ let m3: vec2<u32> = ubo.blockhash[1u].xy;
+ let m4: vec2<u32> = ubo.blockhash[1u].zw;
/**
* Compression buffer initialized to 2 instances of initialization vector. Each