// SPDX-FileCopyrightText: 2025 Chris Duncan <chris@zoso.dev>
-// SPDX-License-Identifier: GPL-3.0-or-later
+// SPDX-FileContributor: Ben Green <ben@latenightsketches.com>
+// SPDX-License-Identifier: GPL-3.0-or-later AND MIT
import { NanoPowGlFragmentShader, NanoPowGlVertexShader } from '#shaders'
+// SPDX-FileCopyrightText: 2025 Chris Duncan <chris@zoso.dev>
+// SPDX-FileContributor: Ben Green <ben@latenightsketches.com>
+// SPDX-License-Identifier: GPL-3.0-or-later AND MIT
+
export const NanoPowGlFragmentShader = `#version 300 es
#pragma vscode_glsllint_stage: frag
precision highp float;
+// SPDX-FileCopyrightText: 2025 Chris Duncan <chris@zoso.dev>
+// SPDX-FileContributor: Ben Green <ben@latenightsketches.com>
+// SPDX-License-Identifier: GPL-3.0-or-later AND MIT
+
export const NanoPowGlVertexShader = `#version 300 es
#pragma vscode_glsllint_stage: vert
precision highp float;