// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
v_2425.x = v24;
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d
// d = rotr64(d ^ a, 32)
v24 = v_2425.x;
v25 = v_2425.y;
- v_2425 = v_2425 ^ v_01;
- v24 = v_2425.y;
- v25 = v_2425.x;
+ xor = v_2425 ^ v_01;
+ v_2425 = vec2(xor.y, xor.x);
+ v24 = v_2425.x;
+ v25 = v_2425.y;
// c = c + d