--- /dev/null
+// SPDX-FileCopyrightText: 2024 Chris Duncan <chris@zoso.dev>
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+'use strict'
+
+// Implementation derived from blake2b@2.1.4
+// Copyright 2017 Emil Bay <github@tixz.dk>
+// Used with permission. See LICENSES/ISC.txt
+// See for details: https://github.com/emilbayes/blake2b
+//
+// Modified in 2024 by Chris Duncan to hash secret key to public key using
+// BLAKE2b instead of SHA-512 as specified in the documentation for Nano
+// cryptocurrency.
+// See for details: https://docs.nano.org/integration-guides/the-basics/
+// Original source commit: https://github.com/dchest/tweetnacl-js/blob/71df1d6a1d78236ca3e9f6c788786e21f5a651a6/nacl-fast.js
+
+var assert = require('nanoassert')
+var b2wasm = require('blake2b-wasm')
+
+// 64-bit unsigned addition
+// Sets v[a,a+1] += v[b,b+1]
+// v should be a Uint32Array
+function ADD64AA (v, a, b) {
+ var o0 = v[a] + v[b]
+ var o1 = v[a + 1] + v[b + 1]
+ if (o0 >= 0x100000000) {
+ o1++
+ }
+ v[a] = o0
+ v[a + 1] = o1
+}
+
+// 64-bit unsigned addition
+// Sets v[a,a+1] += b
+// b0 is the low 32 bits of b, b1 represents the high 32 bits
+function ADD64AC (v, a, b0, b1) {
+ var o0 = v[a] + b0
+ if (b0 < 0) {
+ o0 += 0x100000000
+ }
+ var o1 = v[a + 1] + b1
+ if (o0 >= 0x100000000) {
+ o1++
+ }
+ v[a] = o0
+ v[a + 1] = o1
+}
+
+// Little-endian byte access
+function B2B_GET32 (arr, i) {
+ return (arr[i] ^
+ (arr[i + 1] << 8) ^
+ (arr[i + 2] << 16) ^
+ (arr[i + 3] << 24))
+}
+
+// G Mixing function
+// The ROTRs are inlined for speed
+function B2B_G (a, b, c, d, ix, iy) {
+ var x0 = m[ix]
+ var x1 = m[ix + 1]
+ var y0 = m[iy]
+ var y1 = m[iy + 1]
+
+ ADD64AA(v, a, b) // v[a,a+1] += v[b,b+1] ... in JS we must store a uint64 as two uint32s
+ ADD64AC(v, a, x0, x1) // v[a, a+1] += x ... x0 is the low 32 bits of x, x1 is the high 32 bits
+
+ // v[d,d+1] = (v[d,d+1] xor v[a,a+1]) rotated to the right by 32 bits
+ var xor0 = v[d] ^ v[a]
+ var xor1 = v[d + 1] ^ v[a + 1]
+ v[d] = xor1
+ v[d + 1] = xor0
+
+ ADD64AA(v, c, d)
+
+ // v[b,b+1] = (v[b,b+1] xor v[c,c+1]) rotated right by 24 bits
+ xor0 = v[b] ^ v[c]
+ xor1 = v[b + 1] ^ v[c + 1]
+ v[b] = (xor0 >>> 24) ^ (xor1 << 8)
+ v[b + 1] = (xor1 >>> 24) ^ (xor0 << 8)
+
+ ADD64AA(v, a, b)
+ ADD64AC(v, a, y0, y1)
+
+ // v[d,d+1] = (v[d,d+1] xor v[a,a+1]) rotated right by 16 bits
+ xor0 = v[d] ^ v[a]
+ xor1 = v[d + 1] ^ v[a + 1]
+ v[d] = (xor0 >>> 16) ^ (xor1 << 16)
+ v[d + 1] = (xor1 >>> 16) ^ (xor0 << 16)
+
+ ADD64AA(v, c, d)
+
+ // v[b,b+1] = (v[b,b+1] xor v[c,c+1]) rotated right by 63 bits
+ xor0 = v[b] ^ v[c]
+ xor1 = v[b + 1] ^ v[c + 1]
+ v[b] = (xor1 >>> 31) ^ (xor0 << 1)
+ v[b + 1] = (xor0 >>> 31) ^ (xor1 << 1)
+}
+
+// Initialization Vector
+var BLAKE2B_IV32 = new Uint32Array([
+ 0xF3BCC908, 0x6A09E667, 0x84CAA73B, 0xBB67AE85,
+ 0xFE94F82B, 0x3C6EF372, 0x5F1D36F1, 0xA54FF53A,
+ 0xADE682D1, 0x510E527F, 0x2B3E6C1F, 0x9B05688C,
+ 0xFB41BD6B, 0x1F83D9AB, 0x137E2179, 0x5BE0CD19
+])
+
+var SIGMA8 = [
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3,
+ 11, 8, 12, 0, 5, 2, 15, 13, 10, 14, 3, 6, 7, 1, 9, 4,
+ 7, 9, 3, 1, 13, 12, 11, 14, 2, 6, 5, 10, 4, 0, 15, 8,
+ 9, 0, 5, 7, 2, 4, 10, 15, 14, 1, 11, 12, 6, 8, 3, 13,
+ 2, 12, 6, 10, 0, 11, 8, 3, 4, 13, 7, 5, 15, 14, 1, 9,
+ 12, 5, 1, 15, 14, 13, 4, 10, 0, 7, 6, 3, 9, 2, 8, 11,
+ 13, 11, 7, 14, 12, 1, 3, 9, 5, 0, 15, 4, 8, 6, 2, 10,
+ 6, 15, 14, 9, 11, 3, 0, 8, 12, 2, 13, 7, 1, 4, 10, 5,
+ 10, 2, 8, 4, 7, 6, 1, 5, 15, 11, 9, 14, 3, 12, 13, 0,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3
+]
+
+// These are offsets into a uint64 buffer.
+// Multiply them all by 2 to make them offsets into a uint32 buffer,
+// because this is Javascript and we don't have uint64s
+var SIGMA82 = new Uint8Array(SIGMA8.map(function (x) { return x * 2 }))
+
+// Compression function. 'last' flag indicates last block.
+// Note we're representing 16 uint64s as 32 uint32s
+var v = new Uint32Array(32)
+var m = new Uint32Array(32)
+function blake2bCompress (ctx, last) {
+ var i = 0
+
+ // init work variables
+ for (i = 0; i < 16; i++) {
+ v[i] = ctx.h[i]
+ v[i + 16] = BLAKE2B_IV32[i]
+ }
+
+ // low 64 bits of offset
+ v[24] = v[24] ^ ctx.t
+ v[25] = v[25] ^ (ctx.t / 0x100000000)
+ // high 64 bits not supported, offset may not be higher than 2**53-1
+
+ // last block flag set ?
+ if (last) {
+ v[28] = ~v[28]
+ v[29] = ~v[29]
+ }
+
+ // get little-endian words
+ for (i = 0; i < 32; i++) {
+ m[i] = B2B_GET32(ctx.b, 4 * i)
+ }
+
+ // twelve rounds of mixing
+ for (i = 0; i < 12; i++) {
+ B2B_G(0, 8, 16, 24, SIGMA82[i * 16 + 0], SIGMA82[i * 16 + 1])
+ B2B_G(2, 10, 18, 26, SIGMA82[i * 16 + 2], SIGMA82[i * 16 + 3])
+ B2B_G(4, 12, 20, 28, SIGMA82[i * 16 + 4], SIGMA82[i * 16 + 5])
+ B2B_G(6, 14, 22, 30, SIGMA82[i * 16 + 6], SIGMA82[i * 16 + 7])
+ B2B_G(0, 10, 20, 30, SIGMA82[i * 16 + 8], SIGMA82[i * 16 + 9])
+ B2B_G(2, 12, 22, 24, SIGMA82[i * 16 + 10], SIGMA82[i * 16 + 11])
+ B2B_G(4, 14, 16, 26, SIGMA82[i * 16 + 12], SIGMA82[i * 16 + 13])
+ B2B_G(6, 8, 18, 28, SIGMA82[i * 16 + 14], SIGMA82[i * 16 + 15])
+ }
+
+ for (i = 0; i < 16; i++) {
+ ctx.h[i] = ctx.h[i] ^ v[i] ^ v[i + 16]
+ }
+}
+
+// reusable parameter_block
+var parameter_block = new Uint8Array([
+ 0, 0, 0, 0, // 0: outlen, keylen, fanout, depth
+ 0, 0, 0, 0, // 4: leaf length, sequential mode
+ 0, 0, 0, 0, // 8: node offset
+ 0, 0, 0, 0, // 12: node offset
+ 0, 0, 0, 0, // 16: node depth, inner length, rfu
+ 0, 0, 0, 0, // 20: rfu
+ 0, 0, 0, 0, // 24: rfu
+ 0, 0, 0, 0, // 28: rfu
+ 0, 0, 0, 0, // 32: salt
+ 0, 0, 0, 0, // 36: salt
+ 0, 0, 0, 0, // 40: salt
+ 0, 0, 0, 0, // 44: salt
+ 0, 0, 0, 0, // 48: personal
+ 0, 0, 0, 0, // 52: personal
+ 0, 0, 0, 0, // 56: personal
+ 0, 0, 0, 0 // 60: personal
+])
+
+// Creates a BLAKE2b hashing context
+// Requires an output length between 1 and 64 bytes
+// Takes an optional Uint8Array key
+function Blake2b (outlen, key, salt, personal) {
+ // zero out parameter_block before usage
+ parameter_block.fill(0)
+ // state, 'param block'
+
+ this.b = new Uint8Array(128)
+ this.h = new Uint32Array(16)
+ this.t = 0 // input count
+ this.c = 0 // pointer within buffer
+ this.outlen = outlen // output length in bytes
+
+ parameter_block[0] = outlen
+ if (key) parameter_block[1] = key.length
+ parameter_block[2] = 1 // fanout
+ parameter_block[3] = 1 // depth
+
+ if (salt) parameter_block.set(salt, 32)
+ if (personal) parameter_block.set(personal, 48)
+
+ // initialize hash state
+ for (var i = 0; i < 16; i++) {
+ this.h[i] = BLAKE2B_IV32[i] ^ B2B_GET32(parameter_block, i * 4)
+ }
+
+ // key the hash, if applicable
+ if (key) {
+ blake2bUpdate(this, key)
+ // at the end
+ this.c = 128
+ }
+}
+
+Blake2b.prototype.update = function (input) {
+ assert(input instanceof Uint8Array, 'input must be Uint8Array or Buffer')
+ blake2bUpdate(this, input)
+ return this
+}
+
+Blake2b.prototype.digest = function (out) {
+ var buf = (!out || out === 'binary' || out === 'hex') ? new Uint8Array(this.outlen) : out
+ assert(buf instanceof Uint8Array, 'out must be "binary", "hex", Uint8Array, or Buffer')
+ assert(buf.length >= this.outlen, 'out must have at least outlen bytes of space')
+ blake2bFinal(this, buf)
+ if (out === 'hex') return hexSlice(buf)
+ return buf
+}
+
+Blake2b.prototype.final = Blake2b.prototype.digest
+
+Blake2b.ready = function (cb) {
+ b2wasm.ready(function () {
+ cb() // ignore the error
+ })
+}
+
+// Updates a BLAKE2b streaming hash
+// Requires hash context and Uint8Array (byte array)
+function blake2bUpdate (ctx, input) {
+ for (var i = 0; i < input.length; i++) {
+ if (ctx.c === 128) { // buffer full ?
+ ctx.t += ctx.c // add counters
+ blake2bCompress(ctx, false) // compress (not last)
+ ctx.c = 0 // counter to zero
+ }
+ ctx.b[ctx.c++] = input[i]
+ }
+}
+
+// Completes a BLAKE2b streaming hash
+// Returns a Uint8Array containing the message digest
+function blake2bFinal (ctx, out) {
+ ctx.t += ctx.c // mark last block offset
+
+ while (ctx.c < 128) { // fill up with zeros
+ ctx.b[ctx.c++] = 0
+ }
+ blake2bCompress(ctx, true) // final block flag = 1
+
+ for (var i = 0; i < ctx.outlen; i++) {
+ out[i] = ctx.h[i >> 2] >> (8 * (i & 3))
+ }
+ return out
+}
+
+function hexSlice (buf) {
+ var str = ''
+ for (var i = 0; i < buf.length; i++) str += toHex(buf[i])
+ return str
+}
+
+function toHex (n) {
+ if (n < 16) return '0' + n.toString(16)
+ return n.toString(16)
+}
+
+var Proto = Blake2b
+
+module.exports = function createHash (outlen, key, salt, personal, noAssert) {
+ if (noAssert !== true) {
+ assert(outlen >= BYTES_MIN, 'outlen must be at least ' + BYTES_MIN + ', was given ' + outlen)
+ assert(outlen <= BYTES_MAX, 'outlen must be at most ' + BYTES_MAX + ', was given ' + outlen)
+ if (key != null) {
+ assert(key instanceof Uint8Array, 'key must be Uint8Array or Buffer')
+ assert(key.length >= KEYBYTES_MIN, 'key must be at least ' + KEYBYTES_MIN + ', was given ' + key.length)
+ assert(key.length <= KEYBYTES_MAX, 'key must be at most ' + KEYBYTES_MAX + ', was given ' + key.length)
+ }
+ if (salt != null) {
+ assert(salt instanceof Uint8Array, 'salt must be Uint8Array or Buffer')
+ assert(salt.length === SALTBYTES, 'salt must be exactly ' + SALTBYTES + ', was given ' + salt.length)
+ }
+ if (personal != null) {
+ assert(personal instanceof Uint8Array, 'personal must be Uint8Array or Buffer')
+ assert(personal.length === PERSONALBYTES, 'personal must be exactly ' + PERSONALBYTES + ', was given ' + personal.length)
+ }
+ }
+
+ return new Proto(outlen, key, salt, personal)
+}
+
+module.exports.ready = function (cb) {
+ b2wasm.ready(function () { // ignore errors
+ cb()
+ })
+}
+
+module.exports.WASM_SUPPORTED = b2wasm.SUPPORTED
+module.exports.WASM_LOADED = false
+
+var BYTES_MIN = module.exports.BYTES_MIN = 16
+var BYTES_MAX = module.exports.BYTES_MAX = 64
+var BYTES = module.exports.BYTES = 32
+var KEYBYTES_MIN = module.exports.KEYBYTES_MIN = 16
+var KEYBYTES_MAX = module.exports.KEYBYTES_MAX = 64
+var KEYBYTES = module.exports.KEYBYTES = 32
+var SALTBYTES = module.exports.SALTBYTES = 16
+var PERSONALBYTES = module.exports.PERSONALBYTES = 16
+
+b2wasm.ready(function (err) {
+ if (!err) {
+ module.exports.WASM_LOADED = true
+ module.exports = b2wasm
+ }
+})