From: Chris Duncan Date: Tue, 14 Jan 2025 20:03:43 +0000 (-0800) Subject: Remove extraneous comments since operations are getting deprecated with implementatio... X-Git-Tag: v2.0.0~102 X-Git-Url: https://zoso.dev/?a=commitdiff_plain;h=0f846a641e3f67bc230993665c11761513a60bd6;p=nano-pow.git Remove extraneous comments since operations are getting deprecated with implementation of vector math. --- diff --git a/src/shaders/compute.wgsl b/src/shaders/compute.wgsl index 6b39745..afa452c 100644 --- a/src/shaders/compute.wgsl +++ b/src/shaders/compute.wgsl @@ -392,15 +392,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -452,15 +445,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -503,15 +489,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -561,8 +540,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_01.x = v0; @@ -603,8 +582,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -656,15 +635,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -707,15 +679,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -767,15 +732,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -818,15 +776,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -878,15 +829,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -929,15 +873,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -991,8 +928,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -1031,8 +968,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -1132,15 +1069,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -1192,15 +1122,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -1243,15 +1166,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -1303,15 +1219,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -1354,15 +1263,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -1460,8 +1362,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -1618,15 +1520,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -1669,15 +1564,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -1729,15 +1617,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -1839,8 +1720,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -1879,8 +1760,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -1932,15 +1813,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -2040,15 +1914,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -2148,15 +2015,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -2199,15 +2059,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -2257,8 +2110,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_01.x = v0; @@ -2299,8 +2152,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -2400,15 +2253,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -2460,15 +2306,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -2568,15 +2407,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -2678,8 +2510,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -2718,8 +2550,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -2876,15 +2708,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -2927,15 +2752,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -2987,15 +2805,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -3038,15 +2849,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -3144,8 +2948,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -3197,15 +3001,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -3248,15 +3045,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -3413,15 +3203,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -3464,15 +3247,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -3526,8 +3302,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -3625,15 +3401,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -3676,15 +3445,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -3841,15 +3603,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -3892,15 +3647,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -3950,8 +3698,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_01.x = v0; @@ -4051,15 +3799,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -4102,15 +3843,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -4162,15 +3896,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -4213,15 +3940,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -4321,15 +4041,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -4429,8 +4142,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -4482,15 +4195,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -4533,15 +4239,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -4641,15 +4340,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -4701,15 +4393,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -4855,8 +4540,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -4908,15 +4593,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -4959,15 +4637,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -5019,15 +4690,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -5070,15 +4734,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -5178,15 +4835,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -5240,8 +4890,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -5280,8 +4930,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -5381,15 +5031,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -5441,15 +5084,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -5492,15 +5128,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -5600,15 +5229,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -5706,8 +5328,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -5759,15 +5381,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -5867,15 +5482,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -5975,15 +5583,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -6026,15 +5627,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -6088,8 +5682,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -6128,8 +5722,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -6181,15 +5775,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -6232,15 +5819,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -6292,15 +5872,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -6448,15 +6021,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -6506,8 +6072,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_01.x = v0; @@ -6607,15 +6173,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -6715,15 +6274,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -6766,15 +6318,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -6874,15 +6419,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -6936,8 +6474,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -6976,8 +6514,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -7029,15 +6567,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -7080,15 +6611,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -7140,15 +6664,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -7296,15 +6813,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -7354,8 +6864,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_01.x = v0; @@ -7455,15 +6965,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -7506,15 +7009,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -7671,15 +7167,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -7722,15 +7211,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -7784,8 +7266,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -7883,15 +7365,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -7991,15 +7466,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -8042,8 +7510,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // o0 = v4 + 0u; // o1 = v5 + 0u; // if (v4 > 0xFFFFFFFFu - 0u) { @@ -8150,15 +7618,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -8208,8 +7669,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_01.x = v0; @@ -8250,8 +7711,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -8303,15 +7764,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -8354,15 +7808,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -8462,15 +7909,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -8522,15 +7962,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -8890,15 +8323,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -8950,15 +8376,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -9001,15 +8420,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -9059,8 +8471,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_01.x = v0; @@ -9101,8 +8513,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -9154,15 +8566,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_23.x = v2; @@ -9205,15 +8610,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -9265,15 +8663,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -9316,15 +8707,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -9376,15 +8760,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -9427,15 +8804,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -9489,8 +8859,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v24 = v_2425.x; @@ -9529,8 +8899,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -9630,15 +9000,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v2 + 0u; - // o1 = v3 + 0u; - // if (v2 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v2 = o0; - // v3 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_23.x = v2; @@ -9690,15 +9053,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -9741,15 +9097,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v12 = v_1213.x; v13 = v_1213.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -9801,15 +9150,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6; @@ -9852,15 +9194,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_67.x = v6; @@ -9958,8 +9293,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v10 = v_1011.x; v11 = v_1011.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_01.x = v0; @@ -10116,15 +9451,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_45.x = v4; @@ -10167,15 +9495,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v14 = v_1415.x; v15 = v_1415.y; - // // a = a + m[sigma[r][2*i+1]] - // // skip since adding 0u does nothing - // o0 = v4 + 0u; - // o1 = v5 + 0u; - // if (v4 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v4 = o0; - // v5 = o1; + // a = a + m[sigma[r][2*i+1]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 16) v_45.x = v4; @@ -10227,15 +9548,8 @@ fn main(@builtin(global_invocation_id) id: vec3) { v8 = v_89.x; v9 = v_89.y; - // // a = a + m[sigma[r][2*i+0]] - // // skip since adding 0u does nothing - // o0 = v6 + 0u; - // o1 = v7 + 0u; - // if (v6 > 0xFFFFFFFFu - 0u) { - // o1 = o1 + 1u; - // } - // v6 = o0; - // v7 = o1; + // a = a + m[sigma[r][2*i+0]] + // skip since adding 0u does nothing // d = rotr64(d ^ a, 32) v_67.x = v6;