From: Chris Duncan Date: Sat, 11 Jan 2025 05:58:37 +0000 (-0800) Subject: Adjust SPDX headers. X-Git-Tag: v0.0.1~4 X-Git-Url: https://zoso.dev/?a=commitdiff_plain;h=56dec6d899a45be36c88f5548caf2e459be4130f;p=nano-pow.git Adjust SPDX headers. --- diff --git a/src/classes/gl.ts b/src/classes/gl.ts index ee29266..9eae602 100644 --- a/src/classes/gl.ts +++ b/src/classes/gl.ts @@ -1,5 +1,6 @@ // SPDX-FileCopyrightText: 2025 Chris Duncan -// SPDX-License-Identifier: GPL-3.0-or-later +// SPDX-FileContributor: Ben Green +// SPDX-License-Identifier: GPL-3.0-or-later AND MIT import { NanoPowGlFragmentShader, NanoPowGlVertexShader } from '#shaders' diff --git a/src/shaders/gl-fragment.ts b/src/shaders/gl-fragment.ts index 2179e16..8d40372 100644 --- a/src/shaders/gl-fragment.ts +++ b/src/shaders/gl-fragment.ts @@ -1,3 +1,7 @@ +// SPDX-FileCopyrightText: 2025 Chris Duncan +// SPDX-FileContributor: Ben Green +// SPDX-License-Identifier: GPL-3.0-or-later AND MIT + export const NanoPowGlFragmentShader = `#version 300 es #pragma vscode_glsllint_stage: frag precision highp float; diff --git a/src/shaders/gl-vertex.ts b/src/shaders/gl-vertex.ts index 5480627..6227dee 100644 --- a/src/shaders/gl-vertex.ts +++ b/src/shaders/gl-vertex.ts @@ -1,3 +1,7 @@ +// SPDX-FileCopyrightText: 2025 Chris Duncan +// SPDX-FileContributor: Ben Green +// SPDX-License-Identifier: GPL-3.0-or-later AND MIT + export const NanoPowGlVertexShader = `#version 300 es #pragma vscode_glsllint_stage: vert precision highp float;