From 303490b7fed70f983c4d835be4c933ef7d3998eb Mon Sep 17 00:00:00 2001 From: Chris Duncan Date: Mon, 6 Jan 2025 13:13:26 -0800 Subject: [PATCH] Set workload dynamically based on hardware. --- src/lib/workers/powgpu.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lib/workers/powgpu.ts b/src/lib/workers/powgpu.ts index 3476b15..23e3310 100644 --- a/src/lib/workers/powgpu.ts +++ b/src/lib/workers/powgpu.ts @@ -33,7 +33,8 @@ export class PowGpu extends WorkerInterface { }) } - static workload = 256 + // Between 8-256 threads per workgroup based on hardware + static workload: number = Math.min(256, Math.max(64, 2 ** (navigator.hardwareConcurrency / 2))) // WebGPU Compute Shader static shader = ` -- 2.34.1