]> zoso.dev Git - libnemo.git/shortlog
libnemo.git
2025-01-09 Chris DuncanUpload new bundle for testing. ios
2025-01-09 Chris DuncanConfirm success of reinitialization after a device...
2025-01-09 Chris DuncanSeems like loss of this context was indeed the issue...
2025-01-09 Chris DuncanContext of this is lost when device is lost, so try...
2025-01-09 Chris DuncanLog buffer to troubleshoot iOS device loss.
2025-01-09 Chris DuncanFix branch reference.
2025-01-09 Chris DuncanStart versioning bundle upload to try avoiding Safari...
2025-01-09 Chris DuncanUpload new bundle for testing iOS.
2025-01-09 Chris DuncanTry destroying buffers without optional chaining and...
2025-01-09 Chris DuncanSave some vertical space.
2025-01-09 Chris DuncanUpload bundle for platform testing.
2025-01-09 Chris DuncanLog a benchmark.
2025-01-09 Chris DuncanTo reduce file size, delete original shader saved as...
2025-01-09 Chris DuncanReplace last if statements with select.
2025-01-09 Chris DuncanReplace if statements.
2025-01-09 Chris DuncanStart replacing if statement conditional branching...
2025-01-09 Chris DuncanTake another benchmark.
2025-01-09 Chris DuncanDeprecate G function.
2025-01-09 Chris DuncanInline G mix round 11. Inlining complete.
2025-01-09 Chris DuncanInline G mix round 10.
2025-01-09 Chris DuncanWhitespace.
2025-01-09 Chris DuncanInline G mix round 9.
2025-01-09 Chris DuncanTake a benchmark.
2025-01-09 Chris DuncanInline G mix round 8.
2025-01-09 Chris DuncanInline G mix round 7.
2025-01-09 Chris DuncanInline G mix round 6.
2025-01-09 Chris DuncanInline G mix round 5 (halfway there).
2025-01-09 Chris DuncanLog another benchmark.
2025-01-09 Chris DuncanSubstitute if statements in original G mix function...
2025-01-09 Chris DuncanBenchmark medium workload after inlining 5 rounds of...
2025-01-09 Chris DuncanInline G mix round 4.
2025-01-09 Chris DuncanInline G mix round 3.
2025-01-09 Chris DuncanBenchmark medium workload after inlining 3 rounds of...
2025-01-09 Chris DuncanInline G mix round 2.
2025-01-09 Chris DuncanRemove semicolons from documentational comments so...
2025-01-09 Chris DuncanInline G mix 7 of round 1.
2025-01-09 Chris DuncanInline G mix 6 of round 1.
2025-01-09 Chris DuncanInline G mix 5 of round 1.
2025-01-09 Chris DuncanInline G mix 4 of round 1.
2025-01-09 Chris DuncanInline G mix 3 of round 1.
2025-01-09 Chris DuncanApply non-branching logic to original WebGL pow shader.
2025-01-09 Chris DuncanCommit if statement replacement with select function...
2025-01-09 Chris DuncanInline G mis 2 of round 1.
2025-01-09 Chris DuncanInline G mix 1 of round 1.
2025-01-09 Chris DuncanInline G mix 0 of round 1.
2025-01-09 Chris DuncanIf reset is called, cpuBuffer is destroyed, so it does...
2025-01-09 Chris DuncanUpload new bundle for testing.
2025-01-09 Chris DuncanReset busy flag on device loss. Tighten try-catch block...
2025-01-09 Chris DuncanAdd error handling to test page. Upload new bundle...
2025-01-09 Chris DuncanImplement busy flag to prevent concurrent initializatio...
2025-01-08 Chris DuncanLay out inlining to all remaining rounds. New code...
2025-01-08 Chris DuncanAdd some whitespace to better delineate the start and...
2025-01-08 Chris DuncanUpload new bundle for testing.
2025-01-08 Chris DuncanRemove unused default exports that are now included...
2025-01-08 Chris DuncanAdjust error handling to try catching iOS error with...
2025-01-08 Chris DuncanTweak layout of web page used for platform testing.
2025-01-08 Chris DuncanSave another benchmark with improved geometric mean...
2025-01-08 Chris DuncanImprove geometric mean by using log approach.
2025-01-08 Chris DuncanUpload new bundle with inlined G round 0 for platform...
2025-01-08 Chris DuncanBenchmark a couple more times now that G round 0 is...
2025-01-08 Chris DuncanInline G mix 7 of round 0.
2025-01-08 Chris DuncanInline G mix 6 of round 0.
2025-01-08 Chris DuncanInline G mix 5 of round 0.
2025-01-08 Chris DuncanAdd a little more whitespace for legibility.
2025-01-08 Chris DuncanInline G mix 4 of round 0.
2025-01-08 Chris DuncanRestore 6-hash pow test to check different hashes still...
2025-01-08 Chris DuncanRun a benchmark.
2025-01-08 Chris DuncanInline G mix 3 of round 0.
2025-01-08 Chris DuncanTweak comment.
2025-01-08 Chris DuncanInline G mix 2 of round 0. Interestingly, we can skip...
2025-01-08 Chris DuncanAdjust mix round subheading comments.
2025-01-08 Chris DuncanExpand documentation of implementation details.
2025-01-08 Chris DuncanSkip some pow perf tests while inlining G mix function.
2025-01-08 Chris DuncanInline G mix 1 of round 0.
2025-01-08 Chris DuncanAdjust section headings.
2025-01-08 Chris DuncanInline G mix 0 of round 0.
2025-01-08 Chris DuncanStart setting up inline of function call 0 of round 0.
2025-01-08 Chris DuncanAdd sectional comments to clearly delineate G mix round...
2025-01-08 Chris DuncanRemove comment relic.
2025-01-08 Chris DuncanSimplify imports with additional path mappings. Remove...
2025-01-08 Chris DuncanOverhaul project structure by separating NanoPow code...
2025-01-08 Chris DuncanFix name references for pow objects.
2025-01-08 Chris DuncanReorganize NanoPow into its own package.
2025-01-08 Chris DuncanOffload shader code to separate file.
2025-01-08 Chris DuncanIndicate units when bit shift constructing ID/
2025-01-07 Chris DuncanUpload new bundle for platform testing.
2025-01-07 Chris DuncanImplement device lost promise property to handle loss...
2025-01-07 Chris DuncanUpload new bundle for platform testing.
2025-01-07 Chris DuncanFix class reference used for static members within...
2025-01-07 Chris DuncanFix test page header.
2025-01-07 Chris DuncanUpload new bundle for platform testing.
2025-01-07 Chris DuncanFix block perf test suite messages.
2025-01-07 Chris DuncanExtend time interval between check for GPU device to...
2025-01-07 Chris DuncanCouple more benchmarks.
2025-01-07 Chris DuncanThrottle back workgroup size since apparently this...
2025-01-07 Chris DuncanRefactor GPU device loading to avoid high promise stack.
2025-01-07 Chris DuncanSwitch block back to PowGpu.
2025-01-07 Chris DuncanSet up canvas size for proper pow comparison testing.
2025-01-07 Chris DuncanRestore all block performance tests. Fix PowGl execution.
2025-01-07 Chris DuncanMerge redundant find function with calculate to form...
next