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nano-pow.git
34 min ago Chris DuncanAdd example service unit file. next/cpu
3 hours ago Chris DuncanRemove redundant Chromium flag. Wait for GPU adapter...
4 hours ago Chris DuncanDebug during test script.
4 hours ago Chris DuncanWhitespace and logging.
4 hours ago Chris DuncanFix message passing between CLI and server.
5 hours ago Chris DuncanCall default API fallback direction in config validatio...
5 hours ago Chris DuncanFix API support check object structure.
6 hours ago Chris DuncanGroup logging for GPU.
6 hours ago Chris DuncanRestore erroneously deleted median calculation and...
7 hours ago Chris DuncanLog error message if it exists without stacktrace.
7 hours ago Chris DuncanPrint stack trace if an error is logged.
7 hours ago Chris DuncanAdd status indicating when WebGPU is unsupported.
7 hours ago Chris DuncanImport stats function to test webpage. Adjust rate...
8 hours ago Chris DuncanRename averaging function and export it but exclude...
8 hours ago Chris DuncanSplit utility classes into their own files.
24 hours ago Chris DuncanStart migrated GPU to workflow to align with GL updates.
24 hours ago Chris DuncanAdd lots more benchmark metrics for truncated range.
24 hours ago Chris DuncanRename vars for truncated values for clarity.
25 hours ago Chris DuncanOrder averages descending.
30 hours ago Chris DuncanUpdate bin message passing.
31 hours ago Chris DuncanUpdate type definitions.
43 hours ago Chris DuncanFix timeout error thrown when found if timing is just...
2 days ago Chris DuncanFix test script output.
2 days ago Chris DuncanAdd grouped logger to GL.
2 days ago Chris DuncanImplement new grouped logging in validation.
2 days ago Chris DuncanAdd grouping to Logger class to keep related messages...
2 days ago Chris DuncanDouble number of FBOs to 4 in order to fill RAF more...
2 days ago Chris DuncanSet draw program once to save GPU call overhead on...
2 days ago Chris DuncanRemove debugger statement.
2 days ago Chris DuncanFix default length of utility function.
2 days ago Chris DuncanAdjust wording in test script and temporarily maximize...
2 days ago Chris DuncanWhitespace and reorder CLI arg parsing.
2 days ago Chris DuncanRemove redundant datetime value from chained logger...
2 days ago Chris DuncanChange IPC message type for clarity. Retain CLI server...
2 days ago Chris DuncanRefactor CLI and server to properly communicate over...
3 days ago Chris DuncanRemove overly verbose debug output from CLI test.
3 days ago Chris DuncanAdd CLI tests to test script.
3 days ago Chris DuncanBroadcast listening message from server to pipes.
3 days ago Chris DuncanConsume dummy response from CLI startup.
3 days ago Chris DuncanFix CPU hash result comparison and remove unnecessary...
3 days ago Chris DuncanRun validate self-test based on checkbox in addition...
3 days ago Chris DuncanFix logged GL work per frame on test page. Firefox...
3 days ago Chris DuncanSave effort explicitly to ease canvas resizing. Fix...
3 days ago Chris DuncanImplement double-buffering to allow overlap between...
3 days ago Chris DuncanAdd return type to utility function.
3 days ago Chris DuncanFix validation hash output padding.
3 days ago Chris DuncanDelete redundant loop condition variable.
4 days ago Chris DuncanMove texture binding for downsampling out of loop since...
4 days ago Chris DuncanQuery around draw call only instead of including viewpo...
4 days ago Chris DuncanEnd query immediately after drawing instead of waiting...
4 days ago Chris DuncanLog when reset is done. Fix redundant null check.
4 days ago Chris DuncanInitialize downsample FBO array at setup instead of...
4 days ago Chris DuncanReduce size of pixels array which is way larger than...
4 days ago Chris DuncanReset first when running setup and again on error....
4 days ago Chris DuncanClear RAF on check error.
4 days ago Chris DuncanClean up RAF when generate is done.
4 days ago Chris DuncanComment formatting.
4 days ago Chris DuncanCheck all result pixel values to ensure value is found...
4 days ago Chris DuncanComment formatting.
4 days ago Chris DuncanZero out animation frame handle during reset.
4 days ago Chris DuncanAdd missing context initialization in setup call. Downs...
4 days ago Chris DuncanRemove another debug flag.
4 days ago Chris DuncanFix attempted delete of FBO instead of its texture.
4 days ago Chris DuncanSeparate context from canvas initialization.
4 days ago Chris DuncanRemove unused debug flag now that Logger is used. Add...
4 days ago Chris DuncanFix paths in config files.
4 days ago Chris DuncanUpdate imports and build scripts.
4 days ago Chris DuncanAdjust imports for validate functions.
4 days ago Chris DuncanMove config into its own directory. Update import paths.
4 days ago Chris DuncanMove generate implementations into generate directory.
5 days ago Chris DuncanSplit CPU generate and validate.
5 days ago Chris DuncanUse logger class in CPU implementation.
5 days ago Chris DuncanAdd option to disable generate self-check on test page.
5 days ago Chris DuncanFix timeout error handling.
5 days ago Chris DuncanUse logger class in GL implementation.
5 days ago Chris DuncanRefactor bigint prototype extensions to helper function...
8 days ago Chris DuncanExtend bigint with random function.
8 days ago Chris DuncanFix missing debug flag assignment. Delay config file...
8 days ago Chris DuncanIndicate in output when logs are from browser instance.
9 days ago Chris DuncanExtend GPU timeout periods.
9 days ago Chris DuncanUse logger for debugging. Always reload device when...
9 days ago Chris DuncanSplit initial steps and compute steps for separate...
9 days ago Chris DuncanType guard queue tasks.
9 days ago Chris DuncanAllow queue calls to cut to the front of the line....
9 days ago Chris DuncanExtract queuing feature to utility class.
9 days ago Chris DuncanFix bigint extension when prefix included.
9 days ago Chris DuncanAdd self-check of generate results to test page.
9 days ago Chris DuncanDisable "Go" button on test page during test.
9 days ago Chris DuncanRefactor log utility function into class to allow separ...
9 days ago Chris DuncanDo not start when restoring, it has its own process...
9 days ago Chris DuncanCombine GPU resource creation since they will always...
10 days ago Chris DuncanSimplify error handling again.
10 days ago Chris DuncanImprove error handling throughout GPU.
10 days ago Chris DuncanShort processing queue idle check.
10 days ago Chris DuncanFix processing queue executing multiple tasks.
10 days ago Chris DuncanCatch reset errors.
10 days ago Chris DuncanUse isContextLost as a timeout for recovery. Throw...
10 days ago Chris DuncanContext recovery should take way less than 30s.
10 days ago Chris DuncanConvert context loss flag to timeout tracker to allow...
10 days ago Chris DuncanFail entire GL generate call if context cannot be resto...
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